![]() Set up your local computer for straight, clean, simple microphone and headphones in a quiet room. Usually, Zoom wins and your local productions distort or fall apart. Both you and Zoom are having a bloody fist-fight as to who gets to control the computer. It is so bad I can’t use my digital interface on Zoom.Īre you trying to record Zoom calls? The short answer is, you don’t. (Before I knew about the latency compensation, I just created a click track and used time shift to align things) Is it reasonable for my laptop to have such a huge machine latency, or am I missing something? It seems like a modern, up to date computer should not have 1/2 seconds of machine latency (I’ve spent the last two days making sure everything is up to date). When I connect my headphones to the headphone output on the laptop, and use any sort of microphone - USB Yeti Blue, Rode through Focusrite 4i4, or the built-in microphone on the laptop, I hear 1/2 seconds latency. ![]() This is the problem I’m really trying to solve. It is so bad I can’t use my digital interface on Zoom. I got this working with the Focusrite documentation suggested by DVDdoug, with a few workarounds. ![]() However when I’m dubbing tracks, I hear a little latency in the monitor but it does not show up in the actual recording. I’ve got the overdubbing latency almost solved on Audacity, using the Latency Compensation. Thanks for the clear nomenclature and description. It’s not as perfect as getting your headphone sound from the microphone, but it’s usually so close that nobody cares. There are pay-to-play software packages that create special, separate sound pathways so that Audacity’s sound and your headphones sound from the computer are separate. If you do that right, you can sing The Four Tops one after the other and all four voices will play back in perfect time. When you overdub, or sing to yourself or other backing track, overdubbing latency can make sure that your new voice overlays perfectly with your old voice. That one you can set in Audacity preferences. The other latency is overdubbing latency. It also has the ability to send the backing track to your headphones and mix them as you perform. This microphone has provision to send live, perfect, correct sound not only to the computer, but to your headphones as well. The only way to get around that is is to listen directly to your interface, microphone, or mixer-as several have suggested. ![]() Machine latency is when you plug your headphones into the computer and hear the Audacity round trip delay from your microphone. NOTHING touches that latency, which is always the same. I’ve played with the buffer sizes and latency compensation settings in Audicity. If I select that microphone in Windows - Settings - MoreSoundSetting - Analogue 1 + 2 - Properties - Listen, I hear the microphone, with the 1/2 second latency, just as if I were listening to my USB mic direct. When I say something into the microphone, I see a level on the microphone level meter, but I can’t hear the microphone on my headphones. No matter what I do, the latency is always the same. I’ve tried every optimization I can find, I’ve replaced all the drivers, everything is up to date, my PC has heaps of memory, SSD and processing power, and the Scarlett 4i4 is plugged into its own USB 3 port. Even with just a USB mic plugged directly into the PC, or with the mic going through a Scarlett 4i4, the latency is the same. I’m using Audacity on an Asus PC, but I have a 1/2 second latency in the computer no matter what combination of microphones and speakers I use.
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